﻿/*
* This source file is part of ArkGameFrame
* For the latest info, see https://github.com/ArkGame
*
* Copyright (c) 2013-2018 ArkGame authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/

#pragma once

#include "AFPlatform.hpp"
#include "AFMacros.hpp"

namespace ark
{

    class CoreAlloc
    {
    public:
        CoreAlloc() = default;
        ~CoreAlloc() = default;

        void* Alloc(size_t size)
        {
            ARK_NEW_ARRAY_RET(char, size);
        }

        void Free(void* ptr, size_t size)
        {
            ARK_DELETE_ARRAY(char, ptr);
        }

        void Swap(CoreAlloc& src)
        {
            //Do nothing
        }
    };

    inline static unsigned int GetHashValueNoCase(const char* name)
    {
        static unsigned char convert_to_lower[256] =
        {
            0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
            0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
            0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
            0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
            0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27,
            0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
            0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
            0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
            0x40, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67,
            0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
            0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77,
            0x78, 0x79, 0x7A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
            0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67,
            0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
            0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77,
            0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F,
            0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
            0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
            0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
            0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F,
            0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7,
            0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,
            0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7,
            0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF,
            0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7,
            0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF,
            0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7,
            0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
            0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7,
            0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF,
            0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7,
            0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF,
        };

        assert(name != nullptr);

        unsigned int hash = 0;

        for (; *name; name++)
        {
            hash = hash * 131 + convert_to_lower[(unsigned char)(*name)];
        }

        return hash;
    }

    inline unsigned int GetHashValue(const char* name)
    {
        assert(name != nullptr);

        unsigned int hash = 0;

        for (; *name; name++)
        {
            hash = hash * 131 + *name;
        }

        return hash;
    }

}